Stephen YorkHealth Restoration and Ammo CountHealth and ammo may be a strange combination to talk about, but they are very similar to set up.3 min read·Mar 30, 2021----
Stephen YorkSound Effects in UnityNo game is complete without sound. But I’m not just talking about the music that is in games, I’m talking about sound effects as well…3 min read·Mar 27, 2021----
Stephen YorkThe Power of Post ProcessingFollowing up from yesterday, let’s go over some of the features of post processing and how it can dramatically improve your game.2 min read·Mar 26, 2021----
Stephen YorkSetting Up Post ProcessingPost processing is an amazing tool and in the hands of a talented artist, it can do wonders on a game. But even in the hands of…3 min read·Mar 26, 2021----
Stephen YorkSwitch Statements in UnityElse if statements are great. They allow you to easily execute logic based on different values of a parameter.2 min read·Mar 24, 2021----
Stephen YorkCoroutines in UnityWhen it comes to spawning enemies in game, coroutines are life savers. Coroutines allow you to define a wait period before code executes.2 min read·Mar 23, 2021----
Stephen YorkObject PoolingSo at some point in your development journey you will reach the place of wanting to create multiple instances of the same object…6 min read·Mar 20, 2021----
Stephen YorkCool Down System in UnityThere are a couple ways to create a cool down system in Unity. My favorite way is to use coroutines since they are simple to set up and…2 min read·Mar 18, 2021----